![]() ![]() The main campaign has sixty levels, every one of them virtually the same, save for a few novelty moments here and there. There are lots of stat boosts you can add to your guns to make things easier as you dash through the undead – explosive ammo, faster firing rates, piercing ammo that takes bigger zombies down in one shot and more ammo for the crates that you constantly run towards to ensure you don’t end a level weaponless – but again, it just doesn’t feel like it matters all that much beyond having something to make the gameplay seem like it’s got a point in continuing for as long as it does. It’s predictable stuff that runs through a checklist of pretty tired zombie movie tropes, but it does at least provide some sort of basic narrative framing for all the running and, really, we weren’t expecting some subversive zombie horror masterpiece here. There’s a story to follow in the main campaign, with each of the sixty levels bookended by some pretty hackneyed radio banter between your character James and his sister who’s on the run and trying to survive the zombie invasion with what’s left of her family. Gameplay is pretty simple and repetitive, as you might expect from an auto-runner, but it all looks very nice and plays smoothly – except for the odd occasion where you find yourself getting caught out even though you were sure you made a successful dodge or shotgun headshot. You can also unlock a selection of animal sidekicks who’ll attack incoming zeds and grant you little boons to help you out here and there. The aim of proceedings here is to make your way through gauntlet after gauntlet of shambling, braindead zombie attackers as your player character moves ever-forwards, your controls limited to shifting from left to right to avoid incoming attacks whilst desperately trying to conserve ammo for your weapons. Into the Dead 2 is an auto-run zombie survival game which originally launched back in 2017 on iOS and Android as a free-to-play title laden with the usual mobile microtransactions. ![]()
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